I1001 GROUND AIR-TO-AIR ~1.0 hours

BFM Fundamentals & Geometry

Module 3: Air-to-Air (BFM) - Ground Instruction

OBJECTIVE

Achieve proficiency in T-38C air-to-air fundamentals, including BFM axioms, geometry, and pursuit curves, ensuring tactical SA and mutual support concepts for virtual engagements.

CONTENT

BFM Axioms

  • "Lose Sight, Lose Fight" - Visual contact is paramount; losing sight typically means losing the engagement.
  • "Speed is Life" - Energy (airspeed/altitude) equals options; low energy limits maneuverability.
  • "Angles Kill" - Gaining angular advantage on the bandit enables weapons employment.
  • "Check Six" - Constant awareness of threats behind; complacency kills.

CARDINAL RULE

"Lose Sight, Lose Fight" - Never lose visual on your opponent. If you do, immediately execute defensive maneuvers and regain SA.

BFM Geometry

  • Range: Distance to the bandit - critical for weapons employment and maneuvering decisions.
  • HCA (Heading Crossing Angle): Angle between your heading and bandit's heading (0°-180°).
  • AA (Aspect Angle): Angle from bandit's tail to your position (0°-180°).
  • ATA (Antenna Train Angle): Angle from your nose to the bandit.
  • LOSR (Line of Sight Rate): Rate at which the bandit moves across your canopy - key to pursuit selection.

GEOMETRY QUICK REFERENCE

0° AA: 6 o'clock (tail)
90° AA: Beam (3/9 o'clock)
180° AA: Head-on
Low LOSR: Closure geometry

Pursuit Curves

  • Lead Pursuit: Nose pointed ahead of bandit's flight path. Increases closure, gains angles quickly. High energy cost.
  • Pure Pursuit: Nose pointed directly at bandit. Constant ATA, steady closure. Balanced approach.
  • Lag Pursuit: Nose pointed behind bandit's flight path. Decreases closure, conserves energy, extends range.

PURSUIT SELECTION

LEAD

Close range fast

High E cost

PURE

Balanced

Moderate E

LAG

Conserve E

Low E cost

Weapon Employment Zones (WEZ)

  • CZ (Control Zone): 2,500-4,500 ft - Maneuvering space for guns solution.
  • AIM-9 WEZ: IR missile envelope - aspect and range dependent.
  • Guns WEZ: 1,000-2,000 ft optimal - requires stable tracking solution.

T-38C ENGAGEMENT ZONES

Control Zone: 2,500-4,500 ft
Guns Optimal: 1,000-2,000 ft
Heat Tone: Aspect dependent
Corner: 350-400 KCAS

Perch Setups

  • 3K Perch: 3,000 ft slant range, 350 KCAS, 25-30° AA - Close-in offensive start.
  • 6K Perch: 6,000 ft slant range, 415 KCAS, 40-45° AA - Extended offensive setup.
  • High/Low: Altitude advantage/disadvantage variants for training diversity.

PERCH PARAMETERS

3K PERCH

Range: 3,000 ft

Speed: 350 KCAS

AA: 25-30°

6K PERCH

Range: 6,000 ft

Speed: 415 KCAS

AA: 40-45°

Contingencies

  • Lost sight: Immediately call "Blind" and execute defensive maneuver.
  • KIO (Knock It Off): Immediate cease of all maneuvering - safety stop.
  • Terminate: End engagement, rejoin for reset or RTB.

Procedures

  • CZ entry: 2,500-4,500 ft range for maneuvering.
  • EM diagrams: Understand Ps curves, corner velocity 350-400 KCAS.
  • AGSM: Required for 5-5.5G sustained turns.
  • Radio brevity: "Fights on," "Tally," "Blind," "Fox 2," "Guns."
  • Canopy codes: Plan perch setups with visual references.

COMPLETION STANDARDS

Trainees will demonstrate understanding through oral quizzing. Must be able to:

  • Explain BFM axioms and their tactical significance
  • Describe geometry terms: Range, HCA, AA, ATA, LOSR
  • Explain pursuit curves and when to use each
  • Describe perch setup parameters (3K/6K)
  • Explain WEZ and CZ concepts

Completion: Demonstrate understanding via oral quizzing per vTAC vAETC standards